using IQIGame.Onigao.Game;

namespace IQIGame.Onigao.GamePlay
{
    public class UIN_CommonNoElementCell : UIBaseNode
    {
        protected override void BeforeInit()
        {
        }

        protected override void OnInit()
        {

        }

        protected override void OnShow()
        {

        }

        protected override void OnHide()
        {

        }

        protected override void OnDispose()
        {
        }
    }
}
